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Non-Existent Silence, Interactive Video System
NON-EXISTENT SILENCE Interactive Video System
This system features a virtual character projected onto
a large box covered with white elastane.
Microphones are placed around the room of the
exhibit to capture the variations in noise levels,
which influence the character’s behavior. During the
noisiest period, a mechanism of steel rods inside
the box force the fabric outwards creating a
three-dimensional simulation of the character trying
to push itself out of the confined space. Both the
movement of the structure and the video sequences
visually communicate the concept of a call to silence.
Year of creation: 2001